Willkommen Gast. Bitte einloggen oder registrieren.
25.03.2019, 11:30:05

Einloggen mit Benutzername, Passwort und Sitzungslänge

Autor Thema: New Updated maps  (Gelesen 1180 mal)

Offline Selec7

  • Anfänger
  • Beiträge: 13
    • Profil anzeigen
  • Race:
New Updated maps
« am: 01.06.2017, 21:37:47 »
Hello everyone and i wanna share and offer new maps from w3arena pack, but updated, improved and more useful for my opinion, may be one or two are good and can be used. Of course be good to test that more and more times in different match-ups and situations. So well it's free to download here (full pack) and also available on Fra 1 and Fra 2 bots! Wait your reviews and wishes!

Maps list with descriptions:

Changes:
- Goblins Merchants moved close to respawn positions.
- Instead Tavern in mid now Fountain of Life and creeps (Lost Temple spot).
- Taverns added to north and south positions near players respawns.
- Market places has now invisible Earth Barriers for no randomly agr of creeps and frontal moved to players respawns side.
- The Lion Horn of Stormwind now adds 1.5 armor instead 1.
- Minor changes of creeps and drops.

Changes:
- Aligned relief of map.
- Fountains of Mana replaced by Mercenary Camp (Lorderon Summer), changed creeps.
- Instead Mercenary Camp (Town) added Market Place.
- Quantity of gold in both Gold Mines increased from 12500 to 15000.
- Added minor green points for both sides of map.

Changes:
- Agrability of creeps on both Goblins Observatory changed from Normal (500) to Camp (200).
- Improved Gold Mines locations.
- Starting mana of Forest Troll on Goblins Merchants now is 0.
- Added minor green points with Forest Trolls (drop: Broth of rejuvenation).
- Added new devices drop on Gold Mines (red points).
- The Lion Horn of Stormwind now adds 1.5 armor instead 1.

Changes:
- Goblins Observatory creeps switched, now creeps from observatory moved to corner and composite own red point.
- Goblins Merchants - balanced - added own for ever side.
- Added green point in left transition with rarity device drop.

Changes:
- Agrability of creeps on both Gold Mines changed from Camp (200) to Normal (500).
- Gold Mines creeps reinforced.
- Quantity of gold in both Gold Mines increased from 12500 to 20000.
- Goblins Merchants moved frontal to respawns of players.
- Creeps on Goblins Observatory and drops changed.
- Creeps near Gold Mines changed (Rock Golem 100% drops Invisible guard).
- Drops from red points reinforced.
- For both respawns added high ground plato.

Changes:
- Fixed Centaur agro bug on upper Gold Mine.
- Agrability of creeps on all Gold Mines changed from Normal (500) to Camp (200).
- Starting mana of all creeps now is 0.
- Added two green points near Portals.

Changes:
- Reworked respawns and near creeps.
- Reworked creeps on Mercenary Camp.
- Goblin Merchant moved frontly to Gold Mines.
- In upper and bottom Gold Mines, gold quantity increased to 13,500.

Changes:
- Turtles (orange point) near respawns moved from deep water to shallow water.
- Goblins Merchants and Observatories minor moved.
- Green points near respawns switched.
- Starting mana of all creeps now is 0.

Changes:
- Moved respawns.
- Weakened creeps on Goblin Observatory.
- Reinforced green point creeps near respawns, added drop device.
- Creeps on outsides Gold Mines reinforced.
- Quantity of gold in outsides Gold Mines increased from 12500 to 15000.
- Added taverns.
- Little fixes and improvements.


Changes:
- Redesigned relief of the map.
- Weakened creeps on Fountains of Life.
- Weakened creeps on Goblins Observatories.
- Weakened creeps on green spots near respawns.
- The Lion Horn of Stormwind now adds 1.5 armor instead 1.
- Reworked mid of the map.[/list]


Best regards!
« Letzte Änderung: 02.06.2017, 16:58:58 von Selec7 »